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GRAPHICSINTERFACE
1996
13 years 8 months ago
Realistic Animation of Liquids
We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
Nick Foster, Dimitris N. Metaxas
ICRA
2009
IEEE
155views Robotics» more  ICRA 2009»
14 years 2 months ago
Monte Carlo simultaneous localization of multiple unknown transient radio sources using a mobile robot with a directional antenn
— We report our system and algorithm developments that enable a single mobile robot equipped with a directional antenna to simultaneously localize multiple unknown transient radi...
Dezhen Song, Chang-Young Kim, Jingang Yi
AIIA
2007
Springer
14 years 1 months ago
Reinforcement Learning in Complex Environments Through Multiple Adaptive Partitions
The application of Reinforcement Learning (RL) algorithms to learn tasks for robots is often limited by the large dimension of the state space, which may make prohibitive its appli...
Andrea Bonarini, Alessandro Lazaric, Marcello Rest...
ATAL
2005
Springer
14 years 28 days ago
Evaluating the Minority Game strategy in agent role assignments
A team-based competitive environment is a complex multiagent environment, in which agents are required to coordinate with each other not only to enhance their collective behavior,...
Tingting Wang, Jiming Liu
SC
2003
ACM
14 years 19 days ago
Compiler Support for Exploiting Coarse-Grained Pipelined Parallelism
The emergence of grid and a new class of data-driven applications is making a new form of parallelism desirable, which we refer to as coarse-grained pipelined parallelism. This pa...
Wei Du, Renato Ferreira, Gagan Agrawal