—We report on the workflow for the creation of realistic virtual anthropomorphic characters. 3D-models of human heads have been reconstructed from real people by following a stru...
This paper addresses the probabilistic inference of geometric structures from images. Specifically, of synthesizing range data to enhance the reconstruction of a 3D model of an in...
This paper proposes a novel approach to motion capture
from multiple, synchronized video streams, specifically
aimed at recording dense and accurate models of the structure
and ...
Yasutaka Furukawa (University of Washington), Jean...
Abstract. In recent years there has been growing interest in recognition models using local image features for applications ranging from long range motion matching to object class ...
A video stream consists of a number of shots each of which has different boundary types such as cut, fade, and dissolve. Many previous approaches can find the cut boundary without...
Seung-Hoon Han, In-So Kweon, Chang-Yeong Kim, Yang...