We introduce a Game Logic with Preferences (GLP), which makes it possible to reason about how information or assumptions about the preferences of other players can be used by agen...
Sieuwert van Otterloo, Wiebe van der Hoek, Michael...
This paper presents a distributed scheduling algorithm for the support of QoS in multiaccess networks. Unlike most contention-based multiaccess protocols which o er no QoS guarant...
The coordination-policy that components interactions satisfied often determines the properties of nowadays component-based information systems, e.g. Safety, Liveness and Fairness ...
The Resource-Constrained Project Scheduling Problem(RCPSP) is a significant challenge in highly regulated industries, such as pharmaceuticals and agrochemicals, where a large numb...
We propose an efficient and flexible system for a secure and authentic data exchange in a multiinstitutional environment, where the institutions maintain different databases and p...
Arne Ansper, Ahto Buldas, Margus Freudenthal, Jan ...