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ATAL
2004
Springer
14 years 3 months ago
Preferences in Game Logics
We introduce a Game Logic with Preferences (GLP), which makes it possible to reason about how information or assumptions about the preferences of other players can be used by agen...
Sieuwert van Otterloo, Wiebe van der Hoek, Michael...
ICNP
1999
IEEE
14 years 2 months ago
A Distributed Scheduling Algorithm for Quality of Service Support in Multiaccess Networks
This paper presents a distributed scheduling algorithm for the support of QoS in multiaccess networks. Unlike most contention-based multiaccess protocols which o er no QoS guarant...
Craig Barrack, Kai-Yeung Siu
APSEC
2007
IEEE
14 years 4 months ago
Coordination-Policy Based Composed System Behavior Derivation
The coordination-policy that components interactions satisfied often determines the properties of nowadays component-based information systems, e.g. Safety, Liveness and Fairness ...
Yiming Lau, Wenyun Zhao, Xin Peng, Zhixiong Jiang,...
CCE
2004
13 years 9 months ago
Dynamic programming in a heuristically confined state space: a stochastic resource-constrained project scheduling application
The Resource-Constrained Project Scheduling Problem(RCPSP) is a significant challenge in highly regulated industries, such as pharmaceuticals and agrochemicals, where a large numb...
Jaein Choi, Matthew J. Realff, Jay H. Lee
ACSAC
2003
IEEE
14 years 1 months ago
Scalable and Efficient PKI for Inter-Organizational Communication
We propose an efficient and flexible system for a secure and authentic data exchange in a multiinstitutional environment, where the institutions maintain different databases and p...
Arne Ansper, Ahto Buldas, Margus Freudenthal, Jan ...