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MSS
2000
IEEE
81views Hardware» more  MSS 2000»
15 years 8 months ago
Compact Holographic Read/Write Memory
— We examine the primary challenges for building a practical and competitive holographic random access memory (HRAM) system, specifically size, speed, and cost. We show that a fa...
Wenhai Liu, Demetri Psaltis
ASPLOS
2000
ACM
15 years 8 months ago
Slipstream Processors: Improving both Performance and Fault Tolerance
Processors execute the full dynamic instruction stream to arrive at the final output of a program, yet there exist shorter instruction streams that produce the same overall effec...
Karthik Sundaramoorthy, Zachary Purser, Eric Roten...
MM
2000
ACM
166views Multimedia» more  MM 2000»
15 years 8 months ago
A video-based rendering acceleration algorithm for interactive walkthroughs
We present a new approach for faster rendering of large synthetic environments using video-based representations. We decompose the large environment into cells and pre-compute vid...
Andrew Wilson, Ming C. Lin, Boon-Lock Yeo, Minerva...
PPOPP
1999
ACM
15 years 8 months ago
MagPIe: MPI's Collective Communication Operations for Clustered Wide Area Systems
Writing parallel applications for computational grids is a challenging task. To achieve good performance, algorithms designed for local area networks must be adapted to the differ...
Thilo Kielmann, Rutger F. H. Hofman, Henri E. Bal,...
SIGGRAPH
1999
ACM
15 years 8 months ago
Stable Fluids
Building animation tools for fluid-like motions is an important and challenging problem with many applications in computer graphics. The use of physics-based models for fluid ...
Jos Stam