The queue data structure is fundamental and ubiquitous. Lockfree versions of the queue are well known. However, an important open question is whether practical wait-free queues ex...
We present a highly flexible and efficient software pipeline for programmable triangle voxelization. The pipeline, entirely written in CUDA, supports both fully conservative and ...
We propose a novel string search algorithm for data stored once and read many times. Our search method combines the sublinear traversal of the record (as in Boyer Moore or Knuth-M...
Witold Litwin, Riad Mokadem, Philippe Rigaux, Thom...
In previous work we described a method for compactly representing graphs with small separators, which makes use of small separators, and presented preliminary experimental results...
This paper presents a new GPU-based tensor voting implementation which achieves significant performance improvement over the conventional CPU-based implementation. Although the t...