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AVI
2000
13 years 9 months ago
An Architecture for Pen-based Interaction on Electronic Whiteboards
This paper describes the software architecture for our pen-based electronic whiteboard system, called Flatland. The design goal of Flatland is to support various activities on per...
Takeo Igarashi, W. Keith Edwards, Anthony LaMarca,...
FAST
2009
13 years 6 months ago
Application of Named Graphs Towards Custom Provenance Views
Provenance capture as applied to execution oriented and interactive workflows is designed to record minute detail needed to support a "modify and restart" paradigm as we...
Tara Gibson, Karen Schuchardt, Eric G. Stephan
FGCS
1998
91views more  FGCS 1998»
13 years 8 months ago
Computational steering in the CAVE
Scientists can gain much more insight from their simulations if they are enabled to change simulation parameters on the y while observing the results immediately. A crucial aspect...
Jurriaan D. Mulder, Robert van Liere, Jarke J. van...
ACMACE
2007
ACM
14 years 8 days ago
Gaze-based infotainment agents
We propose an infotainment presentation system that relies on eye gaze as an intuitive and unobtrusive input modality. The system analyzes eye movements in real-time to infer user...
Helmut Prendinger, Tobias Eichner, Elisabeth Andr&...
ACMACE
2009
ACM
13 years 11 months ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier