Sciweavers

24 search results - page 4 / 5
» A forgiving strategy for the Iterated Prisoner's Dilemma
Sort
View
ICMAS
1998
13 years 8 months ago
How to Explore your Opponent's Strategy (almost) Optimally
This work presents a lookahead-based exploration strategy for a model-based learning agent that enables exploration of the opponent's behavior during interaction in a multi-a...
David Carmel, Shaul Markovitch
EVOW
2008
Springer
13 years 9 months ago
An Evolutionary Game-Theoretical Approach to Particle Swarm Optimisation
Abstract. This work merges ideas from two very different areas: Particle Swarm Optimisation and Evolutionary Game Theory. In particular, we are looking to integrate strategies from...
Cecilia Di Chio, Paolo Di Chio, Mario Giacobini
IJCAI
1997
13 years 8 months ago
Exploration and Adaptation in Multiagent Systems: A Model-based Approach
Agents that operate in a multi-agent system can benefit significantly from adapting to other agents while interacting with them. This work presents a general architecture for a ...
David Carmel, Shaul Markovitch
ECAI
2006
Springer
13 years 11 months ago
Strategic Foresighted Learning in Competitive Multi-Agent Games
We describe a generalized Q-learning type algorithm for reinforcement learning in competitive multi-agent games. We make the observation that in a competitive setting with adaptive...
Pieter Jan't Hoen, Sander M. Bohte, Han La Poutr&e...
IPPS
2007
IEEE
14 years 1 months ago
Evolution of Strategy Driven Behavior in Ad Hoc Networks Using a Genetic Algorithm
In this paper we address the problem of selfish behavior in ad hoc networks. We propose a strategy driven approach which aims at enforcing cooperation between network participant...
Marcin Seredynski, Pascal Bouvry, Mieczyslaw A. Kl...