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DSRT
1999
IEEE
14 years 22 days ago
Simulation of Multimedia Systems Based on Actors and QoSsynchronizers
This paper describes a variant of the actor model suited to the development of multimedia systems. The actor model centers on non-overkilling concurrency and customizable constrai...
Giancarlo Fortino, Libero Nigro
AUSAI
2010
Springer
13 years 7 months ago
Tuning Java to Run Interactive Multiagent Simulations over Jason
Java-based simulation environments are currently used by many multiagent systems (MAS), since they mainly provide portability as well as an interesting reduction of the development...
Víctor Fernández-Bauset, Francisco G...
CODES
2006
IEEE
14 years 2 months ago
Battery discharge aware energy feasibility analysis
It is observed that pulsed discharge currents allow to drain the battery with a higher specific power. Thus they improve the batteries durability and discharge performance. The q...
Henrik Lipskoch, Karsten Albers, Frank Slomka
RTCSA
2005
IEEE
14 years 2 months ago
Integrating Hybrid Garbage Collection with Dual Priority Scheduling
In this report, we propose an approach to integrate a hybrid garbage collection algorithm into the current response time analysis framework for real-time systems. In our approach,...
Yang Chang, Andy J. Wellings
CASES
2005
ACM
13 years 10 months ago
Optimizing stream programs using linear state space analysis
Digital Signal Processing (DSP) is becoming increasingly widespread in portable devices. Due to harsh constraints on power, latency, and throughput in embedded environments, devel...
Sitij Agrawal, William Thies, Saman P. Amarasinghe