Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
We propose and evaluate a query expansion mechanism that supports searching and browsing in collections of annotated documents. Based on generative language models, our feedback me...
Abstract. Users often search for entities instead of documents and in this setting are willing to provide extra input, in addition to a query, such as category information and exam...
The volume of stream data delivered from different information sources is increasing. There are a variety of demands to utilize such stream data for applications. Stream processin...
Our experiments in the Robust track this year focused on predicting query difficulty and using this prediction for improving information retrieval. We developed two prediction alg...
Elad Yom-Tov, Shai Fine, David Carmel, Adam Darlow...