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VLSM
2005
Springer
14 years 2 months ago
Incorporating Rigid Structures in Non-rigid Registration Using Triangular B-Splines
For non-rigid registration, the objects in medical images are usually treated as a single deformable body with homogeneous stiffness distribution. However, this assumption is inval...
Kexiang Wang, Ying He 0001, Hong Qin
MMS
2010
13 years 7 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
ACCV
2010
Springer
13 years 4 months ago
A Unified Approach to Segmentation and Categorization of Dynamic Textures
Dynamic textures (DT) are videos of non-rigid dynamical objects, such as fire and waves, which constantly change their shape and appearance over time. Most of the prior work on DT ...
Avinash Ravichandran, Paolo Favaro, René Vi...
CORR
2011
Springer
179views Education» more  CORR 2011»
13 years 4 months ago
An overview of Ciao and its design philosophy
We provide an overall description of the Ciao multiparadigm programming system emphasizing some of the novel aspects and motivations behind its design and implementation. An impor...
Manuel V. Hermenegildo, Francisco Bueno, Manuel Ca...
AOSD
2009
ACM
14 years 1 months ago
Flexible calling context reification for aspect-oriented programming
Aspect-oriented programming (AOP) eases the development of profilers, debuggers, and reverse engineering tools. Such tools frequently rely on calling context information. However,...
Alex Villazón, Walter Binder, Philippe More...