The aim of this work is to analyze the applicability of crowding differential evolution to unsupervised clustering. The basic idea of this approach, interpreting the clustering pr...
— We present a computational model of creative design based on collaborative interactive genetic algorithms. We test our model on floorplanning. We guide the evolution of floor...
Juan C. Quiroz, Sushil J. Louis, Amit Banerjee, Se...
: Matchmaking between offers and requests is an essential mechanism in electronic market places. Description Logics have been proposed as a appropriate framework for representing o...
The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...
Several population-based methods (with origins in the world of evolutionary strategies and estimation-of-distribution algorithms) for black-box optimization in continuous domains ...