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CORR
2008
Springer
102views Education» more  CORR 2008»
13 years 7 months ago
Game Theory with Costly Computation
We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic resul...
Joseph Y. Halpern, Rafael Pass
ATAL
2007
Springer
14 years 1 months ago
Empirical game-theoretic analysis of the TAC Supply Chain game
The TAC Supply Chain Management (TAC/SCM) game presents a challenging dynamic environment for autonomous decision-making in a salient application domain. Strategic interactions co...
Patrick R. Jordan, Christopher Kiekintveld, Michae...
EDUTAINMENT
2007
Springer
14 years 1 months ago
A Hybrid of Plot-Based and Character-Based Interactive Storytelling
Interactive storytelling in the virtual environment attracts a lot of research interests in recent years. Story plot and character are two most important elements of a story. Based...
Yundong Cai, Chunyan Miao, Ah-Hwee Tan, Zhiqi Shen
AAAI
2006
13 years 8 months ago
Decision Making in Uncertain Real-World Domains Using DT-Golog
DTGolog, a decision-theoretic agent programming language based on the situation calculus, was proposed to ease some of the computational difficulties associated with Markov Decisi...
Mikhail Soutchanski, Huy Pham, John Mylopoulos
C5
2005
IEEE
14 years 1 months ago
P2P e-Learning System and Its Squeak-Based User Interface
In this paper, we present a novel framework for asynchronous Web-based training. The proposed system has two distinguishing features. Firstly, it is based on P2P architecture for ...
Takao Kawamura, Ryosuke Nakatani, Kazunori Sugahar...