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» A game controller based on multiple sensors
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GAMEON
2003
13 years 8 months ago
A Multiplayer Case Based Story Engine
This paper describes the development of an expert casebased character director system which dynamically generates and controls a story, which is played out in a multiplayer networ...
Chris Fairclough, Padraig Cunningham
INFOCOM
2012
IEEE
11 years 10 months ago
Submodular game for distributed application allocation in shared sensor networks
Abstract—Wireless sensor networks are evolving from singleapplication platforms towards an integrated infrastructure shared by multiple applications. Given the resource constrain...
Chengjie Wu, You Xu, Yixin Chen, Chenyang Lu
JMS
2008
83views more  JMS 2008»
13 years 7 months ago
Monitoring of Physiological Parameters from Multiple Patients Using Wireless Sensor Network
This paper presents a wireless sensor network system that has the capability to monitor physiological parameters from multiple patient bodies. The system uses the Medical Implant C...
Mehmet R. Yuce, Peng Choong Ng, Jamil Y. Khan
CORR
2008
Springer
127views Education» more  CORR 2008»
13 years 6 months ago
Flexible Time-Triggered Sampling in Smart Sensor-Based Wireless Control Systems
: Wireless control systems (WCSs) often have to operate in dynamic environments where the network traffic load may vary unpredictably over time. The sampling in sensors is conventi...
Feng Xia, Wenhong Zhao
AROBOTS
2002
106views more  AROBOTS 2002»
13 years 7 months ago
Tracking Targets Using Multiple Robots: The Effect of Environment Occlusion
This paper addresses the problem of tracking multiple targets using a network of communicating robots and stationary sensors. We introduce a Region-based Approach which controls r...
Boyoon Jung, Gaurav S. Sukhatme