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» A game-theoretic approach to deformable shape matching
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WSCG
2004
185views more  WSCG 2004»
13 years 8 months ago
Automatic Fitting and Control of Complex Freeform Shapes in 3-D
In many computer graphics and computer-aided design problems, it is very common to find a smooth and well structured surface to fit a set of unstructured 3-dimensional data. Altho...
Yu Song, Joris S. M. Vergeest, Chensheng Wang
SGP
2007
13 years 9 months ago
Reconstruction of deforming geometry from time-varying point clouds
In this paper, we describe a system for the reconstruction of deforming geometry from a time sequence of unstructured, noisy point clouds, as produced by recent real-time range sc...
Michael Wand, Philipp Jenke, Qi-Xing Huang, Martin...
PAMI
2006
188views more  PAMI 2006»
13 years 7 months ago
Recovering 3D Human Body Configurations Using Shape Contexts
The problem we consider in this paper is to take a single two-dimensional image containing a human figure, locate the joint positions, and use these to estimate the body configura...
Greg Mori, Jitendra Malik
ECCV
2008
Springer
13 years 9 months ago
3D Non-rigid Surface Matching and Registration Based on Holomorphic Differentials
3D surface matching is fundamental for shape registration, deformable 3D non-rigid tracking, recognition and classification. In this paper we describe a novel approach for generati...
Wei Zeng, Yun Zeng, Yang Wang, Xiaotian Yin, Xianf...
ICIP
2007
IEEE
14 years 1 months ago
Dominant Sets-Based Action Recognition using Image Sequence Matching
Action recognition is one of the most active research fields in computer vision. In this paper, we propose a novel method for classifying human actions in a series of image seque...
Qingdi Wei, Weiming Hu, Xiaoqin Zhang, Guan Luo