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ACMACE
2008
ACM
13 years 12 months ago
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
In this paper, we present our research on social interaction in colocated handheld augmented reality (AR) games. These games are characterized by shared physical spaces that promo...
Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, ...
ASPDAC
2008
ACM
101views Hardware» more  ASPDAC 2008»
13 years 12 months ago
Interconnect modeling for improved system-level design optimization
Accurate modeling of delay, power, and area of interconnections early in the design phase is crucial for effective system-level optimization. Models presently used in system-level...
Luca P. Carloni, Andrew B. Kahng, Swamy Muddu, Ale...
ATAL
2008
Springer
13 years 12 months ago
Anonymity-proof Shapley value: extending shapley value for coalitional games in open environments
Coalition formation is an important capability for automated negotiation among self-interested agents. In order for coalitions to be stable, a key question that must be answered i...
Naoki Ohta, Vincent Conitzer, Yasufumi Satoh, Atsu...
ATAL
2008
Springer
13 years 12 months ago
Norm emergence under constrained interactions in diverse societies
Effective norms, emerging from sustained individual interactions over time, can complement societal rules and significantly enhance performance of individual agents and agent soci...
Partha Mukherjee, Sandip Sen, Stéphane Airi...
ATAL
2008
Springer
13 years 12 months ago
Solving two-person zero-sum repeated games of incomplete information
In repeated games with incomplete information, rational agents must carefully weigh the tradeoffs of advantageously exploiting their information to achieve a short-term gain versu...
Andrew Gilpin, Tuomas Sandholm