Sciweavers

746 search results - page 99 / 150
» A general method for human activity recognition in video
Sort
View
ICMI
2004
Springer
215views Biometrics» more  ICMI 2004»
14 years 1 months ago
Bimodal HCI-related affect recognition
Perhaps the most fundamental application of affective computing would be Human-Computer Interaction (HCI) in which the computer is able to detect and track the user’s affective ...
Zhihong Zeng, Jilin Tu, Ming Liu, Tong Zhang, Nich...
MM
2005
ACM
107views Multimedia» more  MM 2005»
14 years 1 months ago
Spatio-temporal quality assessment for home videos
Compared with the video programs taken by professionals, home videos are always with low-quality content resulted from lack of professional capture skills. In this paper, we prese...
Tao Mei, Cai-Zhi Zhu, He-Qin Zhou, Xian-Sheng Hua
CVPR
2009
IEEE
15 years 3 months ago
Recognizing Linked Events: Searching the Space of Feasible Explanations
The ambiguity inherent in a localized analysis of events from video can be resolved by exploiting constraints between events and examining only feasible global explanations. We sho...
Dima Damen (University of Leeds), David Hogg (Univ...
FDG
2009
ACM
14 years 2 months ago
Questioning video games' influence on CS interest
In this paper, we examine the relationship between digital games and interest in computer science. When we undertook this research, our goal was to expand upon past work that expl...
Betsy James DiSalvo, Amy Bruckman
IJISTA
2006
113views more  IJISTA 2006»
13 years 7 months ago
Extraction of mid-level semantics from gesture videos using a Bayesian network
In this paper a method for extraction of mid-level semantics from sign language videos is proposed, by employing high level domain knowledge. The semantics concern labeling of the ...
Dimitrios I. Kosmopoulos, Ilias Maglogiannis