We address the fundamental issue of fully automated design (FAD) and construction of inexpensive robots and their controllers. Rather than seek an intelligent general purpose robo...
Jordan B. Pollack, Hod Lipson, Pablo Funes, Sevan ...
The work described here extends the power of 2D animation with a form of texture mapping conveniently controlled by line drawings. By tracing points, line segments, spline curves,...
A methodology for controlling uid animations is developed using the concept of an embedded controller. A controller acts as an interface between the animator and a general tool fo...
The games with a purpose paradigm proposed by Luis von Ahn [9] is a new approach for game design where useful but boring tasks, like labeling a random image found in the web, are ...
Sebastian Matyas, Christian Matyas, Christoph Schl...
This paper proposes a real-time system that transforms your shadows on a floor into colorful visual media. This system is based on the effect of complementary color and multipro...