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CA
1999
IEEE
13 years 12 months ago
A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Marcelo Kallmann, Daniel Thalmann
CA
1999
IEEE
13 years 12 months ago
Skin Aging Estimation by Facial Simulation
We propose a layered facial simulation model for skin aging with wrinkles, which includes muscle, connective tissue and skin layer. Our aim is to simulate relevant facial animatio...
Yin Wu, Pierre Beylot, Nadia Magnenat-Thalmann
SIGGRAPH
1995
ACM
13 years 11 months ago
Multi-level direction of autonomous creatures for real-time virtual environments
There have been several recent efforts to build behavior-based autonomous creatures. While competent autonomous action is highly desirable, there is an important need to integrate...
Bruce Blumberg, Tinsley A. Galyean
NIPS
2004
13 years 9 months ago
Similarity and Discrimination in Classical Conditioning: A Latent Variable Account
We propose a probabilistic, generative account of configural learning phenomena in classical conditioning. Configural learning experiments probe how animals discriminate and gener...
Aaron C. Courville, Nathaniel D. Daw, David S. Tou...
SIGOPS
2010
83views more  SIGOPS 2010»
13 years 6 months ago
Cloudifying source code repositories: how much does it cost?
—Cloud computing provides us with general purpose storage and server hosting platforms at a reasonable price. We explore the possibility of tapping these resources for the purpos...
Michael Siegenthaler, Hakim Weatherspoon