We suggest harvesting the power of multiplayer design to bridge content across different media platforms and develop player-driven cross-media experiences. This paper first argues ...
Next generation computer systems will have gigabytes of physical memory and processors in the 200 MIPS range or higher. While this trend suggests that memory management for most p...
Background: In systems biology, and many other areas of research, there is a need for the interoperability of tools and data sources that were not originally designed to be integr...
John Boyle, Christopher C. Cavnor, Sarah A. Killco...
The development of correct synchronization code for distributed programs is a challenging task. In this paper, we propose an aspect oriented technique for developing synchronizati...
Knowledge-based engineering and computational intelligence are expected to become core technologies in the design and manufacturing for the next generation of space exploration mi...