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ICSE
2007
IEEE-ACM
14 years 8 months ago
A Perspective on the Future of Middleware-based Software Engineering
Middleware is a software layer that stands between the networked operating system and the application and provides well known reusable solutions to frequently encountered problems...
Mauro Caporuscio, Nikolaos Georgantas, Valé...
ACMDIS
2000
ACM
14 years 8 days ago
Using a Technique from Graphic Designers to Develop Innovative System Designs
Rapid technological change requires that system designers explore potential design spaces widely before committing to a local design space in which to evolve a problem solution. W...
Catalina Danis, Stephen J. Boies
ITS
2000
Springer
116views Multimedia» more  ITS 2000»
13 years 11 months ago
An Adaptive, Collaborative Environment to Develop Good Habits in Programming
In this paper we discuss how computer supported collaborative learning (CSCL) can be deployed to develop new skills and habits in students at university level. These considerations...
Aurora Vizcaíno, Juan Contreras-Castillo, J...
FECS
2010
131views Education» more  FECS 2010»
13 years 6 months ago
The Mythical Creature Approach - A Simulation Alternative to Building Computer Architectures
In this paper, we present a method to help teach computer architecture (or computer organization) by developing an in class system where the students, themselves, compile high-leve...
Peter Jamieson, Darrel Davis, Brooke Spangler
PERVASIVE
2010
Springer
13 years 6 months ago
LOC8: A Location Model and Extensible Framework for Programming with Location
ing model abstracts over various types of positioning systems and incorporates the capture of uncertainty, serving as a foundation on which developers can apply sensor-fusion techn...
Graeme Stevenson, Juan Ye, Simon Dobson, Paddy Nix...