Most of the existing algorithms for decimation of triangular meshes perform poorly at very low levels of detail. We propose a new automatic method for the decimation of triangular...
In Computer Graphics, Collision Detection is considered a key problem with important applications in related areas. Several solutions have been proposed, but independently of the ...
Lidia M. Ortega, Francisco R. Feito, Clara I. Grim...
This paper presents an interactive environment for texturing surfaces of arbitrary 3D objects. By uniquely using solid textures and applying them to the surface, we do not require...
Patrick Reuter, Benjamin Schmitt, Christophe Schli...
: - In this paper, we introduce a new panoramic movie system that can capture and play 360◦ viewing angle. The system captures surround movie by using four wide-angle video camer...
We present a novel method for clustering using the support vector machine approach. Data points are mapped to a high dimensional feature space, where support vectors are used to d...
Asa Ben-Hur, David Horn, Hava T. Siegelmann, Vladi...