We develop a fast method to localize the level set method of Osher and Sethian (1988, Journal of Computational Physics) and address two important issues that are intrinsic to the l...
Danping Peng, Barry Merriman, Stanley Osher, Hongk...
Abstract-- In this paper, we propose a new method to construct graphical representations of cortical folding patterns by computing skeletons on triangulated cortical surfaces. In o...
Yonggang Shi, Paul M. Thompson, Ivo D. Dinov, Arth...
Object recognition and content-based image retrieval systems rely heavily on the accurate and efficient identification of shapes. A fundamental requirement in the shape analysis p...
Dragomir Yankov, Eamonn J. Keogh, Li Wei, Xiaopeng...
—One of the challenging problems in geometric modeling and computer graphics is the construction of realistic human facial geometry. Such geometry are essential for a wide range ...
We present a new discretization for the physics-based animation of developable surfaces. Constrained to not deform at all in-plane but free to bend out-of-plane, these are an exce...