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» A graphic measure for game-theoretic robustness
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RT
2001
Springer
13 years 12 months ago
Image-Based Reconstruction of Spatially Varying Materials
The measurement of accurate material properties is an important step towards photorealistic rendering. Many real-world objects are composed of a number of materials that often show...
Hendrik P. A. Lensch, Michael Goesele, Jan Kautz, ...
CGF
2008
125views more  CGF 2008»
13 years 7 months ago
Sparse points matching by combining 3D mesh saliency with statistical descriptors
This paper proposes new methodology for the detection and matching of salient points over several views of an object. The process is composed by three main phases. In the first st...
Umberto Castellani, Marco Cristani, Simone Fantoni...
CGF
2008
101views more  CGF 2008»
13 years 7 months ago
Stereo Light Probe
In this paper we present a practical, simple and robust method to acquire the spatially-varying illumination of a real-world scene. The basic idea of the proposed method is to acq...
Massimiliano Corsini, Marco Callieri, Paolo Cignon...
CGF
2010
128views more  CGF 2010»
13 years 7 months ago
Isosurface Similarity Maps
In this paper, we introduce the concept of isosurface similarity maps for the visualization of volume data. Isosurface similarity maps present structural information of a volume d...
Stefan Bruckner, Torsten Möller
IJRR
2002
137views more  IJRR 2002»
13 years 7 months ago
Acquisition of Elastic Models for Interactive Simulation
We present method and implementation to acquire deformable models of elastic objects. The method is based on the Green's functions matrix representation of an elastic solid. ...
Jochen Lang, Dinesh K. Pai, Robert J. Woodham