Abstract. An endoscopic solo surgery simulator was designed to quantitatively evaluate human-machine interface in robotic camera positioning systems. Our simulator can assess not o...
Abstract. Images rendered with traditional computer graphics techniques, such as scanline rendering and ray tracing, appear focused at all depths. However, there are advantages to ...
Brian A. Barsky, Daniel R. Horn, Stanley A. Klein,...
In this work we describe a set of visual routines, which support a novel sensor free interface between a human and virtual objects. The visual routines detect, track and interpret ...
In this paper, we propose a new self-calibration technique for cameras with changing zoom observing only a planar structure. The method does not need any metric or topologic knowl...
This paper addresses the problem of estimating the shape of an actor in a multi-camera studio for arbitrarily positioned cameras and arbitrary human pose. We adopt a seamless arti...