Combining different and complementary object models promises to increase the robustness and generality of today’s computer vision algorithms. This paper introduces a new method ...
In this work we propose a hierarchical approach for labeling semantic objects and regions in scenes. Our approach is reminiscent of early vision literature in that we use a decompo...
Region-based approaches to cel painting typically use shape similarity and topology relations between regions of consecutive animation frames. This paper presents a new colorizati...
Specifying the motion of an animated linked figure such that it achieves given tasks (e.g., throwing a ball into a basket) and performs the tasks in a realistic fashion (e.g., gra...
Learning how to defeat human players is a challenging task in today's commercial computer games. This paper suggests a goal-directed hierarchical dynamic scripting approach f...