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CGF
2011
12 years 11 months ago
GeoBrush: Interactive Mesh Geometry Cloning
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
HCI
2007
13 years 9 months ago
Integrating Authoring Tools into Model-Driven Development of Interactive Multimedia Applications
Abstract. The Multimedia Modeling Language (MML) is a platformindependent modeling language for model-driven development of interactive multimedia applications. Using models provid...
Andreas Pleuß, Heinrich Hußmann
ISPE
2003
13 years 9 months ago
Task-oriented engineering of coordinated software systems
ABSTRACT: In the context of Internet-based applications where heterogeneous, legacy entities should integrate and cooperate, the efficiency of the software production process is a ...
Enrico Denti, Andrea Omicini, Alessandro Ricci
AAAI
1997
13 years 9 months ago
Planning with Concurrent Interacting Actions
In order to generate plans for agents with multiple actuators or agent teams, we must be able to represent and plan using concurrent actions with interacting effects. Historically...
Craig Boutilier, Ronen I. Brafman
CONNECTION
2008
109views more  CONNECTION 2008»
13 years 7 months ago
Object schemas for grounding language in a responsive robot
We introduce an approach for physically-grounded natural language interpretation by robots which reacts appropriately to unanticipated physical changes in the environment and dyna...
Kai-yuh Hsiao, Stefanie Tellex, Soroush Vosoughi, ...