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CGF
2007
168views more  CGF 2007»
13 years 8 months ago
Global Illumination using Photon Ray Splatting
We present a novel framework for efficiently computing the indirect illumination in diffuse and moderately glossy scenes using density estimation techniques. Many existing global...
Robert Herzog, Vlastimil Havran, Shin-ichi Kinuwak...
ECCV
1996
Springer
14 years 10 months ago
Colour Constancy for Scenes with Varying Illumination
We present an algorithm which uses information from both surface reflectance and illumination variation to solve for colour constancy. Most colour constancy algorithms assume that ...
Kobus Barnard, Graham D. Finlayson, Brian V. Funt
PG
2007
IEEE
14 years 2 months ago
Lighting Details Preserving Photon Density Estimation
Standard density estimation approaches suffer from visible bias due to low-pass filtering of the lighting function. Therefore, most photon density estimation methods have been us...
Robert Herzog, Hans-Peter Seidel
CVPR
2009
IEEE
15 years 3 months ago
Illumination and Spatially Varying Specular Reflectance from a Single View
Estimating the illumination and the reflectance properties of an object surface from a sparse set of images is an important but inherently ill-posed problem. The problem becomes...
Kenji Hara (Kyushu University), Ko Nishino (Drexel...
NCA
2007
IEEE
13 years 8 months ago
A computational strategy exploiting genetic algorithms to recover color surface reflectance functions
—Information about the spectral reflectance of a color surface is useful in many applications. Assuming that reflectance functions can be adequately approximated by a linear comb...
Raimondo Schettini, Silvia Zuffi