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VR
2010
IEEE
146views Virtual Reality» more  VR 2010»
13 years 6 months ago
Streaming 3D shape deformations in collaborative virtual environment
Collaborative virtual environment has been limited on static or rigid 3D models, due to the difficulties of real-time streaming of large amounts of data that is required to descri...
Ziying Tang, Guodong Rong, Xiaohu Guo, B. Prabhaka...
ICCV
2001
IEEE
14 years 9 months ago
Euclidean Reconstruction and Auto-Calibration from Continuous Motion
This paper deals with the problem of incorporating natural regularity conditions on the motion in an MAP estimator for structure and motion recovery from uncalibrated image sequen...
Fredrik Kahl, Anders Heyden
ICIP
2008
IEEE
14 years 9 months ago
Resolution-progressive compression of encrypted grayscale images
Compression of encrypted data can be achieved by employing Slepian-Wolf coding (SWC). However, how to efficiently exploit the source dependency in an encrypted colored signal such...
Wei Liu, Wenjun Zeng, Lina Dong, Qiuming Yao
ICPR
2006
IEEE
14 years 9 months ago
Shape-based Discrimination and Classification of Cortical Surfaces
Advances in medical imaging technique make it possible to study shape variations of neuroanatomical structures in vivo, which has been proved useful in the study of neuropathology...
Arthur K. Liu, Bruce Fischl, Florent Ségonn...
ICPR
2004
IEEE
14 years 9 months ago
Principal Flow for Tubular Objects with Non-Circular Cross-Sections
Various anatomical objects are tubular in shape. These structures can be modeled by describing their curvilinear path and the cross-sectional shape along the path. However, most r...
Gavin Baker, Nick Barnes