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» A high performance JPEG2000 architecture
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SIGGRAPH
1999
ACM
13 years 12 months ago
Realistic, Hardware-Accelerated Shading and Lighting
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
Wolfgang Heidrich, Hans-Peter Seidel
ICS
1999
Tsinghua U.
13 years 12 months ago
Software trace cache
—This paper explores the use of compiler optimizations which optimize the layout of instructions in memory. The target is to enable the code to make better use of the underlying ...
Alex Ramírez, Josep-Lluis Larriba-Pey, Carl...
VLDB
1999
ACM
145views Database» more  VLDB 1999»
13 years 12 months ago
DBMSs on a Modern Processor: Where Does Time Go?
Recent high-performance processors employ sophisticated techniques to overlap and simultaneously execute multiple computation and memory operations. Intuitively, these techniques ...
Anastassia Ailamaki, David J. DeWitt, Mark D. Hill...
HPDC
1997
IEEE
13 years 12 months ago
PARDIS: A Parallel Approach to CORBA
This paper describes PARDIS, a system containing explicit support for interoperability of PARallel DIStributed applications. PARDIS is based on the Common Object Request Broker Ar...
Katarzyna Keahey, Dennis Gannon
ECBS
1996
IEEE
155views Hardware» more  ECBS 1996»
13 years 11 months ago
Model-Integrated Program Synthesis Environment
In this paper, it is shown that, through the use of Model-Integrated Program Synthesis MIPS, parallel real-time implementations of image processing data ows can be synthesized fro...
Janos Sztipanovits, Gabor Karsai, Hubertus Franke