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DSRT
2003
IEEE
14 years 1 months ago
Peer-to-Peer Suitability for Collaborative Multiplayer Games
Peer-to-peer communication is emerging as one of the most potentially disruptive technologies in the networking sector. If the interest in such technologies as Napster, Morpheus a...
Abdulmotaleb El-Saddik, Andre Dufour
HICSS
2003
IEEE
110views Biometrics» more  HICSS 2003»
14 years 1 months ago
E-Skills: The Next Hurdle for ERP Implementations
Many large companies around the world have made considerable investment in enterprise resource planning (ERP) systems to support their business processes. Many of these companies ...
Paul Hawking, Andrew Stein
ICDAR
2003
IEEE
14 years 1 months ago
Using Character Recognition and Segmentation to Tell Computer from Humans
How do you tell a computer from a human? The situation arises often on the Internet, when online polls are conducted, accounts are requested, undesired email is received, and chat...
Patrice Y. Simard, Richard Szeliski, Josh Benaloh,...
INFOCOM
2003
IEEE
14 years 1 months ago
Modeling the Spread of Active Worms
— Active worms spread in an automated fashion and can flood the Internet in a very short time. Modeling the spread of active worms can help us understand how active worms spread...
Zesheng Chen, Lixin Gao, Kevin A. Kwiat
STEP
2003
IEEE
14 years 1 months ago
Using Grid Technologies for Web-Enabling Legacy Systems
The adoption of the Internet technologies favors the diffusion of Web and Grid-based applications. However, the development of new applications exploiting the modern interfaces an...
Thierry Bodhuin, Maria Tortorella