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CVGIP
2006
116views more  CVGIP 2006»
13 years 9 months ago
Autonomous behaviors for interactive vehicle animations
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
Jared Go, Thuc D. Vu, James J. Kuffner
SEMWEB
2009
Springer
14 years 3 months ago
A Database Backend for OWL
Abstract. Most Semantic Web applications are build on top of technology based on the Semantic Web layer cake and the W3C ontology languages RDF(S) and OWL. However RDF(S) embodies ...
Jörg Henss, Joachim Kleb, Stephan Grimm
BMCBI
2010
185views more  BMCBI 2010»
13 years 9 months ago
ABCtoolbox: a versatile toolkit for approximate Bayesian computations
Background: The estimation of demographic parameters from genetic data often requires the computation of likelihoods. However, the likelihood function is computationally intractab...
Daniel Wegmann, Christoph Leuenberger, Samuel Neue...
CRV
2005
IEEE
198views Robotics» more  CRV 2005»
14 years 2 months ago
Analysis of Player Actions in Selected Hockey Game Situations
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
Fahong Li, Robert J. Woodham
KCAP
2005
ACM
14 years 2 months ago
An Approach to Ontology Mapping Negotiation
Ontology mapping negotiation aims to achieve consensus among real-world entities about the process of transforming information between different models (ontologies). This paper de...
Nuno Silva, Paulo Maio, João Rocha