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WSC
2001
13 years 9 months ago
An agent architecture for implementing command and control in military simulations
In models of military operations it is important to include the Command and Control (C2) process in order to achieve a realistic simulation of a military force's behaviour an...
Colin R. Mason, James Moffat
ATAL
2007
Springer
14 years 1 months ago
EBDI: an architecture for emotional agents
Most of the research on multiagent systems has focused on the development of rational utility-maximizing agents. However, research shows that emotions have a strong effect on peo...
Hong Jiang, José M. Vidal, Michael N. Huhns
ICMLA
2009
13 years 5 months ago
Multiagent Transfer Learning via Assignment-Based Decomposition
We describe a system that successfully transfers value function knowledge across multiple subdomains of realtime strategy games in the context of multiagent reinforcement learning....
Scott Proper, Prasad Tadepalli
GLOBECOM
2008
IEEE
14 years 2 months ago
Foresighted Resource Reciprocation Strategies in P2P Networks
—We consider peer-to-peer (P2P) networks, where multiple peers are interested in sharing content. While sharing resources, autonomous and self-interested peers need to make decis...
Hyunggon Park, Mihaela van der Schaar
WOA
2007
13 years 8 months ago
An Agent Based Solution for Dispatching Items in a Distributed Environment
—This paper describes Herald, an agent based toolkit for dispatching and processing items in a distributed environment. Herald is suitable for scenarios where the process could b...
Christian Vecchiola, Alberto Grosso, Andrea Passad...