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» A least-norm approach to flattenable mesh surface processing
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SMI
2007
IEEE
139views Image Analysis» more  SMI 2007»
14 years 2 months ago
Texture Atlas Generation for Inconsistent Meshes and Point Sets
In order to compute texture atlases with low stretch and hardly visible texture seams existing texture mapping tools pose high demands on the quality of surface representations li...
Patrick Degener, Reinhard Klein
CVGIP
2007
99views more  CVGIP 2007»
13 years 7 months ago
Meshless geometric subdivision
Point-based surface processing has developed into an attractive alternative to mesh-based processing techniques for a number of geometric modeling applications. By working with po...
Carsten Moenning, Facundo Mémoli, Guillermo...
CGF
2004
106views more  CGF 2004»
13 years 7 months ago
High Quality Hatching
Hatching lines are often used in line illustrations to convey tone and texture of a surface. In this paper we present methods to generate hatching lines from polygonal meshes and ...
Johannes Zander, Tobias Isenberg, Stefan Schlechtw...
CGI
2006
IEEE
14 years 1 months ago
Non-uniform Differential Mesh Deformation
Abstract. In this paper, we propose a novel mesh deformation approach via manipulating differential properties non-uniformly. Guided by user-specified material properties, our met...
Dong Xu, Hongxin Zhang, Hujun Bao
SIGGRAPH
1999
ACM
14 years 6 days ago
Implicit Fairing of Irregular Meshes Using Diffusion and Curvature Flow
In this paper, we develop methods to rapidly remove rough features from irregularly triangulated data intended to portray a smooth surface. The main task is to remove undesirable ...
Mathieu Desbrun, Mark Meyer, Peter Schröder, ...