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RT
2001
Springer
13 years 11 months ago
Interactive Sampling and Rendering for Complex and Procedural Geometry
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
Marc Stamminger, George Drettakis
3DOR
2008
13 years 9 months ago
Markov Random Fields for Improving 3D Mesh Analysis and Segmentation
Mesh analysis and clustering have became important issues in order to improve the efficiency of common processing operations like compression, watermarking or simplification. In t...
Guillaume Lavoué, Christian Wolf
CVPR
2009
IEEE
15 years 2 months ago
Vocabulary Hierarchy Optimization for Effective and Transferable Retrieval
Scalable image retrieval systems usually involve hierarchical quantization of local image descriptors, which produces a visual vocabulary for inverted indexing of images. Although ...
Rongrong Ji (Harbin Institute of Technology), Xing...
AVBPA
1997
Springer
113views Biometrics» more  AVBPA 1997»
13 years 11 months ago
Generalized Likelihood Ratio-based Face Detection and Extraction of Mouth Features
In this paper we describe a system to reliably localize the position of the speaker’s face and mouth in videophone sequences. A statistical scheme based on a subspace method is p...
Charles Kervrann, Franck Davoine, P. Pérez,...
CGF
1999
126views more  CGF 1999»
13 years 7 months ago
A Shrink Wrapping Approach to Remeshing Polygonal Surfaces
Due to their simplicity and flexibility, polygonal meshes are about to become the standard representation for surface geometry in computer graphics applications. Some algorithms i...
Leif Kobbelt, Jens Vorsatz, Ulf Labsik, Hans-Peter...