This paper presents a novel algorithm for estimating complex human motion from 3D video. We base our algorithm on a model-based approach which uses a complete surface mesh of a 3D...
: A new efficient type I architecture for motion estimation in video sequences based on the Full-Search Block-Matching (FSBM) algorithm is proposed in this paper. This architecture...
This paper deals with techniques to detect abrupt scene transitions when random brightness variations (flicker) are present. This is normally the case when trying to restore or in...
We present a novel approach for fast collision detection between multiple deformable and breakable objects in a large environment using graphics hardware. Our algorithm takes into...
Naga K. Govindaraju, Stephane Redon, Ming C. Lin, ...
Inspired by recent results showing that Wyner-Ziv coding using a combination of source and channel coding may be more efficient than pure channel coding, we have applied coset cod...
Bruno Macchiavello, Edson M. Hung, Ricardo L. de Q...