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» A low complexity hardware architecture for motion estimation
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FGR
2008
IEEE
117views Biometrics» more  FGR 2008»
14 years 2 months ago
Complex human motion estimation using visibility
This paper presents a novel algorithm for estimating complex human motion from 3D video. We base our algorithm on a model-based approach which uses a complete surface mesh of a 3D...
Tomoyuki Mukasa, Arata Miyamoto, Shohei Nobuhara, ...
IFIP
2001
Springer
14 years 2 days ago
A New Efficient VLSI Architecture for Full Search Block Matching Motion Estimation
: A new efficient type I architecture for motion estimation in video sequences based on the Full-Search Block-Matching (FSBM) algorithm is proposed in this paper. This architecture...
Nuno Roma, Leonel Sousa
ICIP
2000
IEEE
14 years 9 months ago
Low Complexity Cut Detection in the Presence of Flicker
This paper deals with techniques to detect abrupt scene transitions when random brightness variations (flicker) are present. This is normally the case when trying to restore or in...
Antonio Albiol, Valery Naranjo, Jesús Angul...
EGH
2003
Springer
14 years 25 days ago
CULLIDE: interactive collision detection between complex models in large environments using graphics hardware
We present a novel approach for fast collision detection between multiple deformable and breakable objects in a large environment using graphics hardware. Our algorithm takes into...
Naga K. Govindaraju, Stephane Redon, Ming C. Lin, ...
ICIP
2010
IEEE
13 years 5 months ago
Mixed-resolution distributed video codec without motion estimation at the encoder
Inspired by recent results showing that Wyner-Ziv coding using a combination of source and channel coding may be more efficient than pure channel coding, we have applied coset cod...
Bruno Macchiavello, Edson M. Hung, Ricardo L. de Q...