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CGF
2005
84views more  CGF 2005»
13 years 8 months ago
Perceptual Evaluation of Impostor Representations for Virtual Humans and Buildings
In large-scale simulations involving complex scenes, such as cities inhabited by crowds, simplifications are almost always necessary to achieve interactive frame-rates. Level of D...
John Hamill, Rachel McDonnell, Simon Dobbyn, Carol...
APLAS
2007
ACM
14 years 19 days ago
Scalable Simulation of Cellular Signaling Networks
Abstract. Given the combinatorial nature of cellular signalling pathways, where biological agents can bind and modify each other in a large number of ways, concurrent or agent-base...
Vincent Danos, Jérôme Feret, Walter F...
VR
2003
IEEE
138views Virtual Reality» more  VR 2003»
14 years 1 months ago
Adaptive techniques for real-time haptic and visual simulation of bone dissection
Bone dissection is an important component of many surgical procedures. In this paper, we discuss adaptive techniques for providing real-time haptic and visual feedback during a vi...
Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gia...
EJIS
2007
115views more  EJIS 2007»
13 years 8 months ago
Towards agent-oriented model-driven architecture
Model-Driven Architecture (MDA) supports the transformation from reusable models to executable software. Business representations, however, cannot be fully and explicitly represen...
Liang Xiao 0002, Des Greer
ICML
2003
IEEE
14 years 9 months ago
Goal-directed Learning to Fly
Learning to fly an aircraft is a complex task that requires the development of control skills and goal achievement strategies. This paper presents a behavioural cloning system tha...
Andrew Isaac, Claude Sammut