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BCSHCI
2008
13 years 10 months ago
Provoking creative design: making it scale
Creativity is indispensable for more innovative interactive system development. This tutorial is relevant to anyone involved in large projects that are exploiting new technologies...
Neil A. M. Maiden, Sara Jones
CODES
2006
IEEE
14 years 2 months ago
Multi-processor system design with ESPAM
For modern embedded systems, the complexity of embedded applications has reached a point where the performance requirements of these applications can no longer be supported by emb...
Hristo Nikolov, Todor Stefanov, Ed F. Deprettere
AUIC
2005
IEEE
14 years 2 months ago
Outdoor Augmented Reality Gaming on Five Dollars a Day
The latest hardware available for creating playable augmented reality games is too expensive to be used in consumer-level products at the current time. Low-end hardware exists tha...
Ben Avery, Bruce H. Thomas, Joe Velikovsky, Wayne ...
ARES
1998
Springer
14 years 1 months ago
Architecture-Centric Software Development Based on Extended Design Spaces
The realization of software projects can be significantly eased by extending the focus of reuse to architectural aspects instead of concentrating on separate software elements. Ye...
Lothar Baum, Lars Geyer, Georg Molter, Steffen Rot...
FECS
2008
123views Education» more  FECS 2008»
13 years 10 months ago
Transition from a Waterfall-Based Capstone Course to an Agile Model
We report on the successful process of transitioning a 4th-year university software engineering capstone course from a waterfall approach to an iterative, more agile model. The se...
Chris Lüer