Realistic rendering of participating media is one of the major subjects in computer graphics. Monte Carlo techniques are widely used for realistic rendering because they provide u...
This study focuses on determining a procedure to select effective negative examples for development of improved Support Vector Machine (SVM) based speaker recognition. Selection o...
Jun-Won Suh, Yun Lei, Wooil Kim, John H. L. Hansen
We are interested in a general alpha matting approach for the simultaneous extraction of multiple image layers; each layer may have disjoint segments for material matting not limi...
This article surveys three techniques for enhancing heuristic game-tree search pioneered in the author's Othello program Logistello, which dominated the computer Othello scen...
The time required to simulate a complete benchmark program using the cycle-accurate model of a microprocessor can be prohibitively high. One of the proposed methodologies, represe...