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TOG
2010
134views more  TOG 2010»
13 years 2 months ago
Unbiased, adaptive stochastic sampling for rendering inhomogeneous participating media
Realistic rendering of participating media is one of the major subjects in computer graphics. Monte Carlo techniques are widely used for realistic rendering because they provide u...
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori ...
ICASSP
2011
IEEE
12 years 11 months ago
Effective background data selection in SVM speaker recognition for unseen test environment: More is not always better
This study focuses on determining a procedure to select effective negative examples for development of improved Support Vector Machine (SVM) based speaker recognition. Selection o...
Jun-Won Suh, Yun Lei, Wooil Kim, John H. L. Hansen
CVPR
2012
IEEE
11 years 10 months ago
KNN matting
We are interested in a general alpha matting approach for the simultaneous extraction of multiple image layers; each layer may have disjoint segments for material matting not limi...
Qifeng Chen, Dingzeyu Li, Chi-Keung Tang
AI
2002
Springer
13 years 7 months ago
Improving heuristic mini-max search by supervised learning
This article surveys three techniques for enhancing heuristic game-tree search pioneered in the author's Othello program Logistello, which dominated the computer Othello scen...
Michael Buro
SBACPAD
2005
IEEE
176views Hardware» more  SBACPAD 2005»
14 years 1 months ago
Analyzing and Improving Clustering Based Sampling for Microprocessor Simulation
The time required to simulate a complete benchmark program using the cycle-accurate model of a microprocessor can be prohibitively high. One of the proposed methodologies, represe...
Yue Luo, Ajay Joshi, Aashish Phansalkar, Lizy Kuri...