We present a simple technique for creating fluid silhouettes described with vector graphics, which we call ”Vector Fluid.” In our system, a solid region in the fluid is repr...
Simplifying the programming models is paramount to the success of reconfigurable computing. We apply the principles of object-oriented programming to the design of stream archite...
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
VRML is a file format for the description of dynamic scene graphs containing 3D objects with their visual appearance, multimedia content, an event model, and scripting capabilitie...
Mobile devices are increasingly powerful in media storage and rendering. The prevalent request of decent video browsing on mobile devices is demanding. However, one limitation com...