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14 years 2 months ago
Saliency Maps of High Dynamic Range Images
A number of computational models of visual attention have been proposed based on the concept of saliency map. Some of them have been validated as predictors of the visual scan-path...
Roland Brémond, Josselin Petit and Jean-Philippe...
172
Voted
DIGRA
2005
Springer
15 years 11 months ago
A Realistic Reaction System for Modern Video Games
The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
SIGGRAPH
2010
ACM
15 years 10 months ago
Unstructured video-based rendering: interactive exploration of casually captured videos
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
RT
2001
Springer
15 years 10 months ago
Perceptually-Driven Simplification for Interactive Rendering
We present a framework for accelerating interactive rendering, grounded in psychophysical models of visual perception. This framework is applicable to multiresolution rendering te...
David P. Luebke, Benjamin Hallen
DCC
2010
IEEE
15 years 4 months ago
Optimization of Overlapped Tiling for Efficient 3D Image Retrieval
Remote visualization of an arbitrary 2-D planar "cut" from a large volumetric dataset with random access has both gained importance and posed significant challenges over...
Zihong Fan, Antonio Ortega