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» A model of visual masking for computer graphics
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CGI
2000
IEEE
14 years 7 days ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
APGV
2004
ACM
102views Visualization» more  APGV 2004»
14 years 1 months ago
Second order image statistics in computer graphics
The class of all natural images is an extremely small fraction of all possible images. Some of the structure of natural images can be modeled statistically, revealing striking reg...
Erik Reinhard, Peter Shirley, Michael Ashikhmin, T...
SIGGRAPH
1999
ACM
14 years 3 days ago
A Perceptually Based Physical Error Metric for Realistic Image Synthesis
We introduce a new concept for accelerating realistic image synthesis algorithms. At the core of this procedure is a novel physical error metric that correctly predicts the percep...
Mahesh Ramasubramanian, Sumanta N. Pattanaik, Dona...
CGF
2000
150views more  CGF 2000»
13 years 7 months ago
Perceptual Principles and Computer Graphics
Now that technology allows us to present photorealistic animations of scenically lit objects acting in realtime, the problem of computer graphics has changed from making displays ...
Jon May