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GRAPHICSINTERFACE
2004
13 years 10 months ago
A Hybrid Hardware-Accelerated Algorithm for High Quality Rendering of Visual Hulls
In this paper, a novel hybrid algorithm is presented for the fast construction and high-quality rendering of visual hulls. We combine the strengths of two complementary hardware-a...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
SG
2009
Springer
14 years 1 months ago
User-Centered Development of a Visual Exploration System for In-Car Communication
Abstract. Modern premium automobiles are equipped with an increasing number of Electronic Control Units (ECUs). These ECUs are interconnected and form a complex network to provide ...
Michael Sedlmair, Benjamin Kunze, Wolfgang Hinterm...
VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
14 years 1 months ago
A Method of Constructing a Telexistence Visual System Using Fixed Screens
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...
Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
CGF
2008
153views more  CGF 2008»
13 years 9 months ago
Context Aware Terrain Visualization for Wayfinding and Navigation
To assist wayfinding and navigation, the display of maps and driving directions on mobile devices is nowadays commonplace. While existing system can naturally exploit GPS informat...
Sebastian Möser, Patrick Degener, Roland Wahl...
ISER
1997
Springer
202views Robotics» more  ISER 1997»
14 years 1 months ago
Interactive Visual and Force Rendering of Human-Knee Dynamics
The kinematics and force/displacement relationships of elements of biological joints are notoriously difficult to understand. In particular, the human knee has bearing surfaces o...
Randy E. Ellis, P. Zion, C. Y. Tso