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SIGGRAPH
2000
ACM
14 years 1 months ago
Animating explosions
In this paper, we introduce techniques for animating explosions and their effects. The primary effect of an explosion is a disturbance that causes a shock wave to propagate thro...
Gary D. Yngve, James F. O'Brien, Jessica K. Hodgin...
CGI
2006
IEEE
14 years 3 months ago
Quasi-physical Simulation of Large-Scale Dynamic Forest Scenes
This paper presents a quasi-physically based approach for interactively simulating large-scale dynamic forest scenes under different wind conditions. We introduce theories from th...
Long Zhang, Chengfang Song, Qifeng Tan, Wei Chen, ...
SIGGRAPH
1997
ACM
14 years 1 months ago
A framework for realistic image synthesis
Our goal is to develop physically based lighting models and perceptually based rendering procedures for computer graphics that will produce synthetic images that are visually and ...
Donald P. Greenberg, Kenneth E. Torrance, Peter Sh...
CGF
2004
94views more  CGF 2004»
13 years 9 months ago
Hardware-Accelerated Rendering of Photo Hulls
This paper presents an efficient hardware-accelerated method for novel view synthesis from a set of images or videos. Our method is based on the photo hull representation, which i...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
PAMI
2010
192views more  PAMI 2010»
13 years 7 months ago
Esaliency (Extended Saliency): Meaningful Attention Using Stochastic Image Modeling
Computer-vision attention processes allocate computational resources to different parts of visual input and can lead to faster object recognition and image analysis. This paper p...
Tamar Avraham, Michael Lindenbaum