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» A model of visual masking for computer graphics
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VIS
2004
IEEE
153views Visualization» more  VIS 2004»
14 years 10 months ago
Anisotropic Volume Rendering for Extremely Dense, Thin Line Data
Many large scale physics-based simulations which take place on PC clusters or supercomputers produce huge amounts of data including vector fields. While these vector data such as ...
Gregory L. Schussman, Kwan-Liu Ma
EUROGRAPHICS
2010
Eurographics
13 years 10 months ago
User Controllable Color Transfer
This paper presents an image editing framework where users use reference images to indicate desired color edits. In our approach, users specify pairs of strokes to indicate corres...
Xiaobo An and Fabio Pellacini
VIS
2004
IEEE
152views Visualization» more  VIS 2004»
14 years 10 months ago
Haptic Display of Interaction between Textured Models
Surface texture is among the most salient haptic characteristics of objects; it can induce vibratory contact forces that lead to perception of roughness. In this paper, we present...
Avneesh Sud, Miguel A. Otaduy, Ming C. Lin, Nitin ...
DCC
2007
IEEE
14 years 8 months ago
Lossless and Near-Lossless Audio Compression Using Integer-Reversible Modulated Lapped Transforms
We present a simple lossless audio codec, composed of an integer-reversible modulated lapped transform (MLT) followed by a backward-adaptive run-length/Golomb-Rice (RLGR) encoder....
Henrique S. Malvar
CSCWD
2007
Springer
14 years 3 months ago
Non-Photorealistic Rendering in Customizable Styles for Mobile Collaboration
Mobile devices quickly become popular tools in collaborative design for their portability and supporting of graphics user interface. However, their limited resources may result in...
Rong-Qin Chen, Min Tang, Jinxiang Dong