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NOSSDAV
1992
Springer
14 years 17 days ago
Tactus: Toolkit-Level Support for Synchronized Interactive Multimedia
Tactus addresses problems of synchronizing and controlling various interactive continuous-time media. The Tactus system consists of two main parts. The first is a server that synch...
Roger B. Dannenberg, Thomas P. Neuendorffer, Josep...
TMC
2010
119views more  TMC 2010»
13 years 6 months ago
SSUM: Smart Server Update Mechanism for Maintaining Cache Consistency in Mobile Environments
—This paper proposes a cache consistency scheme based on a previously proposed architecture for caching database data in MANETs. The original scheme for data caching stores the q...
Khaleel W. Mershad, Hassan Artail
IJPRAI
2000
135views more  IJPRAI 2000»
13 years 8 months ago
Towards Unrestricted Lip Reading
Lip reading provides useful information in speech perception and language understanding, especially when the auditory speech is degraded. However, many current automatic lip readi...
Uwe Meier, Rainer Stiefelhagen, Jie Yang, Alex Wai...
SIGMETRICS
2008
ACM
117views Hardware» more  SIGMETRICS 2008»
13 years 8 months ago
Epidemic live streaming: optimal performance trade-offs
Several peer-to-peer systems for live streaming have been recently deployed (e.g. CoolStreaming, PPLive, SopCast). These all rely on distributed, epidemic-style dissemination mech...
Thomas Bonald, Laurent Massoulié, Fabien Ma...
GECCO
2007
Springer
177views Optimization» more  GECCO 2007»
14 years 2 months ago
Evolving virtual creatures revisited
Thirteen years have passed since Karl Sims published his work on evolving virtual creatures. Since then, several novel approaches to neural network evolution and genetic algorithm...
Peter Krcah