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CGF
2010
189views more  CGF 2010»
13 years 9 months ago
Real-time Depth of Field Rendering via Dynamic Light Field Generation and Filtering
We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
Xuan Yu, Rui Wang, Jingyi Yu
POS
2000
Springer
14 years 27 days ago
TMOS: A Transactional Garbage Collector
Abstract. Defining persistence in terms of reachability is fundamental to achieving orthogonality of persistence. It is implicit to the principles of orthogonal persistence and is ...
John N. Zigman, Stephen Blackburn, J. Eliot B. Mos...
ICDCS
1995
IEEE
14 years 26 days ago
Implementing Sequentially Consistent Shared Objects Using Broadcast and Point-to-Point Communication
A distributed algorithm that implements a sequentially consistent collection of shared read/update objects using a combination of broadcast and point-to-point communication is pre...
Alan Fekete, M. Frans Kaashoek, Nancy A. Lynch
EMNLP
2011
12 years 9 months ago
Watermarking the Outputs of Structured Prediction with an application in Statistical Machine Translation
We propose a general method to watermark and probabilistically identify the structured outputs of machine learning algorithms. Our method is robust to local editing operations and...
Ashish Venugopal, Jakob Uszkoreit, David Talbot, F...
AVI
2004
13 years 10 months ago
Smooth Morphing of Handwritten Text
There are several approaches for pen-based systems to improve legibility of handwritten text, e.g. smoothing the strokes composing the characters and words. A very challenging sol...
Conrad Pomm, Sven Werlen