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» A new approach on wearable game design and its evaluation
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IUI
2004
ACM
14 years 1 months ago
Qualitative physics in virtual environments
In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
CGF
1998
73views more  CGF 1998»
13 years 7 months ago
Using Wavefront Tracing for the Visualization and Optimization of Progressive Lenses
Progressive addition lenses are a relatively new approach to compensate for defects of the human visual system. While traditional spectacles use rotationally symmetric lenses, pro...
Joachim Loos, Philipp Slusallek, Hans-Peter Seidel
AI
2002
Springer
13 years 7 months ago
Improving heuristic mini-max search by supervised learning
This article surveys three techniques for enhancing heuristic game-tree search pioneered in the author's Othello program Logistello, which dominated the computer Othello scen...
Michael Buro
AIR
2005
119views more  AIR 2005»
13 years 7 months ago
An Assessment of Case-Based Reasoning for Spam Filtering
Because of the changing nature of spam, a spam filtering system that uses machine learning will need to be dynamic. This suggests that a case-based (memory-based) approach may work...
Sarah Jane Delany, Padraig Cunningham, Lorcan Coyl...
AAAI
2008
13 years 10 months ago
Computational Influence for Training and Entertainment
2) a set of abstract drama manager; 3) a model of player response to drama manager actions; and 4) an author-specified evaluation function. The drama manager's task is to sele...
David L. Roberts