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» A new approach on wearable game design and its evaluation
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CORR
2010
Springer
151views Education» more  CORR 2010»
13 years 7 months ago
The Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning
In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, "giving the feeling of...
Fabien Tencé, Cédric Buche, Pierre D...
JNW
2006
55views more  JNW 2006»
13 years 7 months ago
On Stochastic Modeling for Integrated Security and Dependability Evaluation
This paper presents a new approach to integrated security and dependability evaluation, which is based on stochastic modeling techniques. Our proposal aims to provide operational m...
Karin Sallhammar, Bjarne E. Helvik, Svein J. Knaps...
ICML
2008
IEEE
14 years 8 months ago
Strategy evaluation in extensive games with importance sampling
Typically agent evaluation is done through Monte Carlo estimation. However, stochastic agent decisions and stochastic outcomes can make this approach inefficient, requiring many s...
Michael H. Bowling, Michael Johanson, Neil Burch, ...
IH
2004
Springer
14 years 1 months ago
Feature-Based Steganalysis for JPEG Images and Its Implications for Future Design of Steganographic Schemes
In this paper, we introduce a new feature-based steganalytic method for JPEG images and use it as a benchmark for comparing JPEG steganographic algorithms and evaluating their embe...
Jessica J. Fridrich
HRI
2011
ACM
12 years 11 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...