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NETGAMES
2005
ACM
14 years 2 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
HT
2006
ACM
14 years 3 months ago
HT06, tagging paper, taxonomy, Flickr, academic article, to read
In recent years, tagging systems have become increasingly popular. These systems enable users to add keywords (i.e., “tags”) to Internet resources (e.g., web pages, images, vi...
Cameron Marlow, Mor Naaman, Danah Boyd, Marc Davis
EUSFLAT
2009
156views Fuzzy Logic» more  EUSFLAT 2009»
13 years 7 months ago
Interactive Fuzzy Modeling by Evolutionary Multiobjective Optimization with User Preference
One of the new trends in genetic fuzzy systems (GFS) is the use of evolutionary multiobjective optimization (EMO) algorithms. This is because EMO algorithms can easily handle two c...
Yusuke Nojima, Hisao Ishibuchi
CHI
2005
ACM
14 years 9 months ago
Interaction design for literature-based discovery
Rapid growth in the scientific literature makes it increasingly difficult for scientists to keep abreast of findings outside their own narrowing fields of expertise. To help biome...
Meredith M. Skeels, Kiera Henning, Meliha Yetisgen...
ACIVS
2009
Springer
14 years 3 months ago
Behavioral State Detection of Newborns Based on Facial Expression Analysis
Abstract. Prematurely born infants are observed at a Neonatal Intensive Care Unit (NICU) for medical treatment. Whereas vital body functions are continuously monitored, their incub...
Lykele Hazelhoff, Jungong Han, Sidarto Bambang-Oet...