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VRML
1997
ACM
14 years 11 days ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
CORR
2010
Springer
116views Education» more  CORR 2010»
13 years 3 months ago
Simulating Cyber-Attacks for Fun and Profit
We introduce a new simulation platform called Insight, created to design and simulate cyber-attacks against large arbitrary target scenarios. Insight has surprisingly low hardware...
Ariel Futoransky, Fernando Miranda, José Ig...
IUI
2006
ACM
14 years 2 months ago
Improving question-answering with linking dialogues
Question-answering dialogue systems have found many applications in interactive learning environments. This paper is concerned with one such application for Army leadership traini...
Sudeep Gandhe, Andrew S. Gordon, David R. Traum
ICMI
2003
Springer
164views Biometrics» more  ICMI 2003»
14 years 1 months ago
A visually grounded natural language interface for reference to spatial scenes
Many user interfaces, from graphic design programs to navigation aids in cars, share a virtual space with the user. Such applications are often ideal candidates for speech interfa...
Peter Gorniak, Deb Roy
ATAL
2005
Springer
14 years 1 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...